Sparkle
0.0.1
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Class Index
A
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B
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C
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D
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E
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F
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G
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H
|
I
|
K
|
L
|
M
|
N
|
O
|
P
|
Q
|
R
|
S
|
T
|
U
|
V
|
W
A
MenuBar::Menu::Action
(spk)
ActivableObject
(spk)
Animation2D
(spk)
AnimationController2D
(spk)
FrameBufferObject::Attachment
(spk::OpenGL)
Pipeline::Object::Attribute
(spk::Lumina)
VertexBufferObject::Layout::Attribute
(spk::OpenGL)
B
Font::Bitmap
(spk)
TContractProvider::Blocker
(spk)
BoundingBox2D
(spk)
MenuBar::Menu::Bounds
(spk)
BufferLayout
(spk)
BufferObject
(spk::OpenGL)
BufferSetObject
(spk::OpenGL)
ColorMesh::Builder
(spk)
FontMesh::Builder
(spk)
Mesh2D::Builder
(spk)
TextureMesh::Builder
(spk)
C
CachedData
(spk)
Camera
(spk)
CheckableIconButton
(spk)
Chronometer
(spk)
Class
(spk::Win32)
CollisionMesh2D
(spk)
CollisionMeshRenderer2D
(spk)
Color
(spk)
ColorMesh
(spk)
ColorPainter
(spk)
ColorPicker
(spk)
ColorVertex
(spk)
IMatrix::Column
(spk)
ComboBox
(spk)
CommandPanel
(spk)
Component
(spk)
Component2D
(spk)
GraphicalApplication::Configuration
(spk)
Pipeline::Constant
(spk::Lumina)
Grid2D::ConstRow
(spk)
ContainerWidget
(spk)
TContractProvider::Contract
(spk)
Cursor
(spk::Win32)
D
DeviceInputTrigger
(spk)
Duration
(spk)
DynamicTextLabel
(spk)
E
BufferLayout::Element
(spk)
Layout::Element
(spk)
EnterResizeModeEvent
(spk)
Entity
(spk)
Entity2D
(spk)
EventBasedModule
(spk::Module)
ExclusiveWidget
(spk)
ExitResizeModeEvent
(spk)
Expected
(spk)
Extend2D
(spk)
F
TextureObject::Filter
(spk::OpenGL)
Flags
(spk)
FocusEvent
(spk)
Font
(spk)
FontMesh
(spk)
FontPainter
(spk)
FontVertex
(spk)
Force2D
(spk)
Frame
(spk)
FrameBufferObject
(spk::OpenGL)
FullScreenModeEvent
(spk)
G
GameEngine
(spk)
GameEngineWidget
(spk)
Font::Bitmap::Glyph
(spk)
GlyphEvent
(spk)
GraphicalApplication
(spk)
Grid2D
(spk)
GridLayout
(spk)
H
hash< spk::Color >
(
std
)
I
IconButton
(spk)
IconRegion
(spk)
IEvent
(spk)
Image
(spk)
IMatrix
(spk)
IMesh
(spk)
IndexBufferObject
(spk::OpenGL)
InherenceObject
(spk)
InherenceWithPriorityObject
(spk)
InputTrigger
(spk)
InterfaceWindow
(spk)
IPolygon
(spk)
IsSupportedUniformTypeChecker
(spk::OpenGL::detail)
IsSupportedUniformTypeChecker< bool >
(spk::OpenGL::detail)
IsSupportedUniformTypeChecker< float_t >
(spk::OpenGL::detail)
IsSupportedUniformTypeChecker< int32_t >
(spk::OpenGL::detail)
IsSupportedUniformTypeChecker< spk::Matrix2x2 >
(spk::OpenGL::detail)
IsSupportedUniformTypeChecker< spk::Matrix3x3 >
(spk::OpenGL::detail)
IsSupportedUniformTypeChecker< spk::Matrix4x4 >
(spk::OpenGL::detail)
IsSupportedUniformTypeChecker< spk::Vector2 >
(spk::OpenGL::detail)
IsSupportedUniformTypeChecker< spk::Vector2Int >
(spk::OpenGL::detail)
IsSupportedUniformTypeChecker< spk::Vector2UInt >
(spk::OpenGL::detail)
IsSupportedUniformTypeChecker< spk::Vector3 >
(spk::OpenGL::detail)
IsSupportedUniformTypeChecker< spk::Vector3Int >
(spk::OpenGL::detail)
IsSupportedUniformTypeChecker< spk::Vector3UInt >
(spk::OpenGL::detail)
IsSupportedUniformTypeChecker< spk::Vector4 >
(spk::OpenGL::detail)
IsSupportedUniformTypeChecker< spk::Vector4Int >
(spk::OpenGL::detail)
IsSupportedUniformTypeChecker< spk::Vector4UInt >
(spk::OpenGL::detail)
IsSupportedUniformTypeChecker< uint32_t >
(spk::OpenGL::detail)
IVector2
(spk)
IVector3
(spk)
IVector4
(spk)
K
Keyboard
(spk)
KeyboardModule
(spk::Module)
KeyPressEvent
(spk)
KeyReleaseEvent
(spk)
L
Layout
(spk)
VertexBufferObject::Layout
(spk::OpenGL)
LinearLayout
(spk)
M
MaximizedModeEvent
(spk)
MenuBar::Menu
(spk)
MenuBar
(spk)
Mesh2D
(spk)
Mesh2DVertex
(spk)
MeshPainter
(spk)
MessageBox
(spk)
Mouse
(spk)
MouseDoubleClickEvent
(spk)
MouseModule
(spk::Module)
MouseMotionEvent
(spk)
MouseMotionTrigger
(spk)
MousePressEvent
(spk)
MouseReleaseEvent
(spk)
MouseWheelEvent
(spk)
MoveEvent
(spk)
N
NineSliceBackground
(spk)
numeric_limits< spk::Vector2 >
(
std
)
numeric_limits< spk::Vector2Int >
(
std
)
numeric_limits< spk::Vector2UInt >
(
std
)
numeric_limits< spk::Vector3 >
(
std
)
numeric_limits< spk::Vector3Int >
(
std
)
numeric_limits< spk::Vector3UInt >
(
std
)
numeric_limits< spk::Vector4 >
(
std
)
numeric_limits< spk::Vector4Int >
(
std
)
numeric_limits< spk::Vector4UInt >
(
std
)
NumericLimitVector2
(spk::MathUtils)
NumericLimitVector3
(spk::MathUtils)
NumericLimitVector4
(spk::MathUtils)
NumericSpinBox
(spk)
O
Pipeline::Object
(spk::Lumina)
ObservableValue
(spk)
OrthographicCameraComponent2D
(spk)
P
PaintEvent
(spk)
PaintModule
(spk::Module)
Perlin
(spk)
Pipeline
(spk::Lumina)
Pool
(spk)
Program
(spk::OpenGL)
PromptPanel
(spk)
PushButton
(spk)
Q
Quaternion
(spk)
QuitEvent
(spk)
R
Image::Region
(spk)
ResizableElement
(spk)
ResizeEvent
(spk)
RigidBody2D
(spk)
Grid2D::Row
(spk)
S
SafeComparand
(spk)
SafeComparand< TType, false >
(spk)
SafeComparand< TType, true >
(spk)
SamplerObject
(spk::OpenGL)
ScalableWidget
(spk)
ScrolableArea
(spk)
ScrollBar
(spk)
MenuBar::Menu::Separator
(spk)
ShaderStorageBufferObject
(spk::OpenGL)
Font::Size
(spk)
ResizableElement::SizeHint
(spk)
Layout::SizePolicy
(spk)
Slider
(spk)
SpacerWidget
(spk)
SpriteRenderer2D
(spk)
SpriteSheet
(spk)
StatefulObject
(spk)
Widget::Style
(spk)
SynchronizableObject
(spk)
SystemModule
(spk::Module)
T
TabWidget
(spk)
TaskResult
(spk)
TContractProvider
(spk)
TextArea
(spk)
TextEdit
(spk)
TextLabel
(spk)
TextRegion
(spk)
TextureMesh
(spk)
TextureObject
(spk::OpenGL)
TexturePainter
(spk)
TextureVertex
(spk)
ThreadSafeQueue
(spk)
Timer
(spk)
Timestamp
(spk)
Transform2D
(spk)
U
UniformBufferObject
(spk::OpenGL)
UniformObject
(spk::OpenGL)
UpdateEvent
(spk)
UpdateModule
(spk::Module)
V
WglContext::Version
(spk::OpenGL)
VertexArrayObject
(spk::OpenGL)
VertexBufferObject
(spk::OpenGL)
ViewRegion
(spk::OpenGL)
W
WglContext
(spk::OpenGL)
Widget
(spk)
Window
(spk::Win32)
Workspace
(spk)
TextureObject::Wrapper
(spk::OpenGL)
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1.14.0