3#include "structure/graphics/painter/spk_texture_painter.hpp"
4#include "structure/graphics/spk_extend_2d.hpp"
5#include "structure/graphics/spk_sprite_sheet.hpp"
6#include "structure/widget/spk_widget.hpp"
27 std::optional<spk::SpriteSheet> _spriteSheet;
28 spk::Vector2UInt _cornerSize{8, 8};
85 const float &
layer()
const;
void render()
Renders the nine-slice background.
Definition spk_nine_slice_background.cpp:133
void setTexture(const spk::SpriteSheet *p_spriteSheet)
Sets the sprite sheet texture used for the background.
Definition spk_nine_slice_background.cpp:75
const spk::Vector2UInt & cornerSize() const
Returns the current corner size.
Definition spk_nine_slice_background.cpp:107
const spk::SpriteSheet * texture() const
Returns the current sprite sheet texture.
Definition spk_nine_slice_background.cpp:91
const float & layer() const
Returns the current layer value.
Definition spk_nine_slice_background.cpp:128
NineSliceBackground()
Builds an empty nine-slice background.
Definition spk_nine_slice_background.cpp:8
void setGeometry(const spk::Extend2D &p_geometry)
Sets the geometry used to render the background.
Definition spk_nine_slice_background.cpp:112
const spk::Extend2D & geometry() const
Returns the current render geometry.
Definition spk_nine_slice_background.cpp:118
void setCornerSize(const spk::Vector2UInt &p_cornerSize)
Sets the corner size for slicing.
Definition spk_nine_slice_background.cpp:101
void setLayer(const float &p_layer)
Sets the rendering layer.
Definition spk_nine_slice_background.cpp:123
Loads an image and exposes individual sprite regions.
Definition spk_sprite_sheet.hpp:21
Mesh specialization for textured vertices.
Definition spk_texture_painter.hpp:42
Painter that renders textured meshes.
Definition spk_texture_painter.hpp:204
Axis-aligned rectangle defined by an anchor point and size.
Definition spk_extend_2d.hpp:24