3#include "structure/widget/components/spk_nine_slice_background.hpp"
4#include "structure/widget/spk_widget.hpp"
23 void _updateSizeHint();
void setTexture(const spk::SpriteSheet *p_spriteSheet)
Sets the sprite sheet texture for the frame background.
Definition spk_frame.cpp:34
void _onGeometryChange() override
Updates background geometry when size changes.
Definition spk_frame.cpp:44
void _onPaintEvent(spk::PaintEvent &p_event) override
Paints the frame background.
Definition spk_frame.cpp:49
void setCornerSize(const spk::Vector2UInt &p_cornerSize)
Sets the corner size for nine-slice rendering.
Definition spk_frame.cpp:22
const spk::SpriteSheet * texture() const
Returns the sprite sheet texture.
Definition spk_frame.cpp:39
const spk::Vector2UInt & cornerSize() const
Returns the current corner size.
Definition spk_frame.cpp:29
Frame(const std::wstring &p_name, spk::Widget *p_parent)
Builds a frame widget.
Definition spk_frame.cpp:5
Renders a scalable nine-slice background using a sprite sheet.
Definition spk_nine_slice_background.hpp:25
Loads an image and exposes individual sprite regions.
Definition spk_sprite_sheet.hpp:21
Event emitted when a drawable region needs repainting.
Definition spk_paint_event.hpp:19