Sparkle 0.0.1
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spk::OpenGL::SamplerObject Member List

This is the complete list of members for spk::OpenGL::SamplerObject, including all inherited members.

ActivableObject()spk::ActivableObjectinline
ActivableObject(ActivationStatus p_initial)spk::ActivableObjectinlineexplicit
activate()spk::ActivableObjectinline
addActivationCallback(const Job &p_callback)spk::ActivableObjectinline
addCallback(const ActivationStatus &p_state, const Job &p_callback)spk::StatefulObject< ActivationStatus >inline
addDeactivationCallback(const Job &p_callback)spk::ActivableObjectinline
bind(const TextureObject *p_texture)spk::OpenGL::SamplerObject
Contract typedefspk::ActivableObject
deactivate()spk::ActivableObjectinline
isActive() constspk::ActivableObjectinline
Job typedefspk::ActivableObject
operator=(const SamplerObject &p_other)spk::OpenGL::SamplerObject
SamplerObject(GLint p_uniformLocation, GLuint p_textureUnitIndex=0)spk::OpenGL::SamplerObjectexplicit
SamplerObject(const SamplerObject &p_other)spk::OpenGL::SamplerObject
setState(const ActivationStatus &p_newState)spk::StatefulObject< ActivationStatus >inline
state() constspk::StatefulObject< ActivationStatus >inline
StatefulObject(const ActivationStatus &p_initialState)spk::StatefulObject< ActivationStatus >inline
texture() constspk::OpenGL::SamplerObject
toggle()spk::ActivableObjectinline
unbind()spk::OpenGL::SamplerObject