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Sparkle 0.0.1
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Use precompiled or user files:
Single-line // and multi-line /* ... */ are supported.
Scalar, vector, and matrix types mirror GLSL. See Built-in types and functions for full lists.
Declare fixed-size arrays with Type name[size]. Array literals use {} and must match the element type and size.
Only one-dimensional arrays are supported.
Declare stage-to-stage variables:
Standard C/GLSL-like functions with return type and parameters:
Exactly two functions must exist: