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Sparkle 0.0.1
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This is the complete list of members for spk::TextureMesh::Builder, including all inherited members.
| Builder()=default | spk::TextureMesh::Builder | |
| clear() | spk::TextureMesh::Builder | inline |
| construct() | spk::TextureMesh::Builder | inline |
| insertQuad(const TextureVertex &p_a, const TextureVertex &p_b, const TextureVertex &p_c, const TextureVertex &p_d, PolygonOrder p_order=PolygonOrder::TriangleFanFromFirst) | spk::TextureMesh::Builder | inline |
| insertRectangle(const Vector2Int &p_anchor, const Vector2UInt &p_size, const Vector2 &p_uvAnchor, const Vector2 &p_uvSize, PolygonOrder p_order=PolygonOrder::TriangleFanFromFirst) | spk::TextureMesh::Builder | inline |
| insertRectangleFullUV(const Vector2Int &p_anchor, const Vector2UInt &p_size, PolygonOrder p_order=PolygonOrder::TriangleFanFromFirst) | spk::TextureMesh::Builder | inline |
| insertRectangleFullUV(const spk::Extend2D &p_extend, PolygonOrder p_order=PolygonOrder::TriangleFanFromFirst) | spk::TextureMesh::Builder | inline |
| insertTriangle(const TextureVertex &p_a, const TextureVertex &p_b, const TextureVertex &p_c) | spk::TextureMesh::Builder | inline |